Showing posts with label x. Show all posts
Showing posts with label x. Show all posts

Monday, January 9, 2017

DZONE X KARAOKE INPUT VIDEO TUTORIAL



Buat sobat blogger yang sudah mempunyai software karaoke "DZONE KARAOKE" ataupun "X KARAOKE PRO" tentu downloadnya dari blog ini hehehehe, diantaranya tentu masih ada yang bingung cara pengoperasian dan video apa saja yang bisa diputar oleh software ini (????kenapa semua video yang diinput semuanya error ya????in ur mind!), padahal software karaoke ini katanya hampir semua format video didukungnya. Untuk tutorial penjelasan lengkapnya, silahkan lihat video tutorial penggunaan dan cara input video karaoke di bawah ini!




Demikian tutorial singkat tentang "TUTORIAL PENGGUNAAN DZONE / X KARAOKE PRO DAN CARA INPUT VIDEO KARAOKENYA". semoga dapat membantu para sobat blogger yang sedang mencari-carinya.

Best Regards,
ryancantau.


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Wednesday, November 30, 2016

Falcao S2 523 Mamselle X 1970


Titulo: Falcao S2 523: Mamselle X (1970)
Formato(s):
CBR
Idioma(s):
PT-PT
Scans:
Souzikas
Restauro:
Gizmo
Num. Paginas:
67
Resolucao (media):
1327 x 1803
Tamanho:
29.82MB

Download

Agradecimentos: Obrigado ao/a Souzikas pelo trabalho de digitalizacao e tambem ao/a Gizmo pelo restauro!

Gostaste deste Post? Ajuda o
blog fazendo um Like! Obrigado!


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Tuesday, November 22, 2016

Example How to Install Google AdMob 6 x into Android Apps


How to make money from your FREE Android App

Previously I have posted the step-by-step how-to related to AdMob SDK 4.x in your Android apps in this post http://blog.kerul.net/2011/05/installing-google-admob-into-android.html . This time is the AdMob 6.0 SDK released just recently. There’s one think I don’t like about the tutorial in the official documentation, the example only demonstrate an app with only one widget, which is the AdView widget (read here if u’d like to know what I mean https://developers.google.com/mobile-ads-sdk/docs/admob/fundamentals). Practically that doesn’t happen, coz normally we have several other widgets in the screen.

//this is the simplified versions of the codes below.

1. Download and admob sdk - in libs folder. Set path to the external library

2. admob layout
<com.google.ads.AdView
color: #008000">//schemas.android.com/apk/lib/com.google.ads"
android_id="@+id/ad"
android_layout_width="fill_parent"
android_layout_height="wrap_content"
ads_adSize="SMART_BANNER"
ads_adUnitId="738a44d913034b9f" />

3. add control in Java src
//admob widget
private AdView adView;
adView = (AdView)findViewById(R.id.ad);
adView.loadAd(new AdRequest());

4. AndroidManifext.xml - add add this activity declaration inside <application></application>
<activity android_name="com.google.ads.AdActivity"
android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"/>

5. AndroidManifext.xml - additional permissions
<uses-permission android_name="android.permission.INTERNET"/>
<uses-permission android_name="android.permission.ACCESS_NETWORK_STATE"/>
<meta-data android:value="true" android_name="ADMOB_ALLOW_LOCATION_FOR_ADS" />


STEP 1: Register yourself as a user at http://admob.com . Login and create a site (read further at http://blog.kerul.net/2011/05/installing-google-admob-into-android.html)


If you do not have a new site, than add one.


admob in android appFig. 1


admob in android appFig. 2



Scroll down and fill-up your app information. Leave the Android package URL blank if you have not upload your app yet.


setting site in admobFig. 3


Opt for typical ad banner 350x50 – later we can change into smart_banner option. Change the refresh rate if you’d like to.


setting site in admobFig. 4


Check the Ad Network should you have the account for the ad provider.


setting site in admobFig. 5


Save it and you’ll get the next screen. Notice the mediation ID (or Publisher ID), this ID will be needed in the in the AdView widget later.


setting site in admob -publisher IDFig. 6


STEP 2: Download the AdMob SDK currently SDK 6.1.0 at https://developers.google.com/mobile-ads-sdk/download#downloadandroid


make money from your android appFig. 7


Extract the zip file downloaded and you will get a file named GoogleAdMobAdsSdk-6.1.0.jar.


make money from your android appFig. 8


You may copy the file to be pasted in the project folder later.


 


STEP 3: Add an External JAR (library) in the project.


In your Android project create another directory called libs in your project. Notice the name, it will be used later as the path to you additional XML scheme in the apps view. (more on creating a new Android project in Eclipse –> http://blog.kerul.net/2011/06/creating-new-android-project-in-eclipse.html)


Copy GoogleAdMobAdsSdk-6.1.0.jar into libs


Create the new folder libs by right-click on your project->New->Folder. Copy the GoogleAdMobAdsSdk-6.1.0.jar into the libs folder.


Adding an additional library


Click on the project you’re currently working, hit Project->Properties on the Eclipse menu. Click on the Java build path as in the Fig 9, and hit Add External JARs button.


adding admob on android appFig. 9


Locate the GoogleAdMobAdsSdk-6.1.0.jar file in the workspace/project/libs .


adding admob on android appFig. 10


And you’ll see the GoogleAdMobAdsSdk-6.1.0.jar in the libs folder, as in Fig 11.


imageFig 11


 


STEP 4: Additional details in the AndroidManifest.xml


Open your AndroidManifest.xml using the code editor, and add this lines to the <application> properties;



<activity android_name="com.google.ads.AdActivity"
android_configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"/>


You might be facing one error while adding the android:configChanges if you are setting the minTargetSDK lower than 13. Do not worry just change the target Build to API level 13.

 

Right click your project, and click Properties.

image Build target is not your minimum SDK. Setting this will utilise the API level 13 capabilities, without having to worry this app cannot run in lower version of the minTargetSDK .

 
Next, add these  <uses-permission>
<uses-permission android_name="android.permission.INTERNET"/>
<uses-permission android_name="android.permission.ACCESS_NETWORK_STATE"/>


And the meta-data attributes;


<meta-data android_value="true" android_name="ADMOB_ALLOW_LOCATION_FOR_ADS" />


And the complete AndroidManifest.xml;


<?xml version="1.0" encoding="utf-8"?>
<manifest >"http://schemas.android.com/apk/res/android"
package="net.kerul.peribahasa"
android_versionCode="7"
android_versionName="1.07" >

<uses-sdk android_minSdkVersion="8" />

<application
android_icon="@drawable/icon"
android_label="@string/app_name" >
<activity
android_name=".PeribahasaActivity"
android_label="@string/app_name" >
<intent-filter>
<action android_name="android.intent.action.MAIN" />
<category android_name="android.intent.category.LAUNCHER" />
</intent-filter>

</activity>
<activity android_name="com.google.ads.AdActivity"
android_configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize"/>

</application>
<uses-permission android_name="android.permission.INTERNET"/>
<uses-permission android_name="android.permission.ACCESS_NETWORK_STATE"/>
<meta-data android_value="true" android_name="ADMOB_ALLOW_LOCATION_FOR_ADS" />
</manifest>


 


STEP 5: Adding the AdView widget in the screen


For example, your app view (screen) is the res/layout/main.xml, open this in the code editor.


Add a TableRow (optional) in the existing layout as a place to contain the AdView widget.



 1: <TableRow
 2: android_id="@+id/tableRow2"
 3: android_layout_width="match_parent"
 4: android_layout_height="wrap_content" >
 5: <com.google.ads.AdView
 6: >"http://schemas.android.com/apk/lib/com.google.ads"
 7: android_id="@+id/ad"
 8: android_layout_width="fill_parent"
 9: android_layout_height="wrap_content"
 10: ads_adSize="SMART_BANNER"
 11: ads_adUnitId="738a44d913034b9f"
 12: /> 
 13: </TableRow>

***Guide:



  • Put the adMob XML schema in the AdView widget. notice the path apk/lib/com.google.ads in line 6. APK is your app, LIB is the from the folder LIBS we jest created in the STEP 3 and COM.GOOGLE.ADS refering to the one of the component in the JAR file GoogleAdMobAdsSdk-6.1.0.jar .
  • ads:adSize="SMART_BANNER" in line 10 is referring to the banner size. During my testing on the tablet, this adSize is suitable because it does expand base on screen size.
  • Change to your publisher ID (or Mediation ID) in line 11.

And the complete main.xml file would be;


<?xml version="1.0" encoding="utf-8"?>
<LinearLayout >="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:background="@drawable/bg1"
android:orientation="vertical" >

<TableRow
android:id="@+id/tableRow2"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<com.google.ads.AdView

android_id="@+id/ad"
android_layout_width="fill_parent"
android_layout_height="wrap_content"
ads_adSize="SMART_BANNER"
ads_adUnitId="738a44d913034b9f"
/>
</TableRow>

<TableRow
android:id="@+id/tableRow3"
android:layout_width="match_parent"
android:layout_height="wrap_content" >

<EditText
android:id="@+id/txtsearch"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:inputType="textMultiLine"
android:maxLines="3"
android:minLines="1"
android:scrollbarStyle="outsideOverlay"
android:scrollbars="vertical" />

</TableRow>

<TableRow
android:id="@+id/tableRow1"
android:layout_width="match_parent"
android:layout_height="wrap_content" >







<Button
android:id="@+id/btnkamus"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:drawableRight="@drawable/search" />




<Button
android:id="@+id/btnsearch"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_weight="1"
android:text="Kesan" />


<Button
android:id="@+id/btncadang"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_weight

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Saturday, October 22, 2016

Fiverr Profits X Download Now


Fiverr Profits X is the exact pro?table and easy-to-apply method that will allow you to finally start making tons of sales just by delivering simple gigs that buyers will desperately need.

You will learn:

How you can get started blazing fast and mfake sales in record time.
The very same method that I personally use in order to generate cool profits month after month with Fiverr.
How to scale up your Fiverr business and make even more sales.

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Download Links (172 MB) This content is for members only.


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Friday, October 14, 2016

Eye Candy Make your Ubuntu 11 04 Desktop look like Mac OS X with Mac4Lin and AWN


I had written post earlier about how you can transform your Ubuntu Desktop into looking like Mac OS X, it become instant hit and to this day I get number of people looking for information about transforming their Ubuntu desktop to look like Mac OS X, and hence I decided to write an updated tutorial. Macbuntu is one alternative, though at the time of writing this post I could not find Macbuntu version for Ubuntu 11.04 and forcefully installing Macbuntu have lead to stability issues and hence I would avoid this approach.

The desktop should somewhat resemble interface of MacOS X, after following the below mentioned steps.

I would be assuming that you are using Ubuntu Classic here and not Unity, I have found Unity to be extremely irritating to work with and I dislike it very much. You can switch to Ubuntu classic by changing to Ubuntu Classic in GDM screen.

Mac4Lin is made by GTK Developer Anirudh Acharya, with the aim of bringing Aqua user interface to POSIX based platform, in simpler words, to operating system the likes of GNU/Linux and hence distributions like Ubuntu.

We would first need to download Mac4Lin theme package and install it onto the system, you can do so easily by issuing the following commands in terminal ( Applications -> Accessories -> Terminal ) window :

wget http://space.dl.sourceforge.net/project/mac4lin/mac4lin/ver.1.0/Mac4Lin_Install_v1.0.zip
or alternatively you could look into the source forge page and download the latest archive from multitude of mirrors. Source forge download page of Mac4Lin - http://sourceforge.net/projects/mac4lin/

Once you have downloaded the archive, you need to extract it, you would need to have unzip installed on your system to do so, if you do not have unzip installed you can do so by issuing the following command in terminal window :

sudo apt-get install unzip
However, if you decide to extract this using terminal you can do so easily by issuing the following command :
mkdir $HOME/mac4lin
unzip Mac4Lin_Install_v1.0.zip -d $HOME/mac4lin
This should extract the archive into mac4lin directory, you would need to execute shell script to install Mac4Lin theme, chdir into mac4lin directory and then chdir into Mac4Lin_Install_v1.0 directory, once you are in the directory, issue the following command to execute the shell script and begin installation :
./Mac4Lin_Install_v1.0.sh
This should begin the installation procedure, it would ask few questions, you should answer them, and for installing it might need root permission as well and hence would need sudo password,if you follow the instruction carefully Mac4Lin should be installed in Jiffy.





Different installation screens of Mac4Lin

Now you need to install Avant Window Navigator, if you havent installed it already, there are many docks for GNU/Linux, I have found AWN to be extremely stable and good looking and hence I would be using this in this post, additionally, it integrates with Mac4Lin well.

You can install AWN by issuing the following command in Terminal Window :
sudo apt-get install avant-window-navigator
If the above step completed successfully, you are done transforming your Ubuntu 11.04 based system to a Pseudo MacOS X kind of look. I would recommend after installing AWN and Mac4Lin you restart your system, or at the very least restart X server.

You need to select the newly installed theme, you can do so from System -> Preferences -> Appearance , you should find Mac4Lin Graphite and Mac4Lin Aqua there, based on your personal preference and likes you can chose either one of them, I prefer Mac4Lin Aqua :)


AWN does not load by default and needs to be started from ( Applications -> Accessories -> Avant Window Navigator ), I would advise that you get rid of panel at the bottom (if you are using Ubuntu classic i.e ) by right clicking on the panel and choosing to get rid of panel.

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